\documentclass[char]{castle}
\begin{document}

\name{\cPirate{}}

\cenquote{``Not all treasure is silver and gold, mate.''}{-- Captain Jack Sparrow}

% MACROECONOMICS: Pirate wants 1 weapons, 1 materials, and whatever else he can get his hands on.  He starts with some labor, which are the results of capturing slave labor.

You are the great pirate \cPirateOldName{}. Flying your airship, \PirateShip, around the skies of Europa, capturing vessels, looting their goods and putting the crew to the sword. Then you fly your airships into space to rob the... Wait. No. That isn't right, you've never been to space before. No. You are \emph{trying} to make your ship space worthy so that you can use it to rob the... the what? The moon people? Are there even moon people? No. Let's try again.

You are the great pirate \cPirateOldName{}. You have recently launched a daring raid on the British isles, stealing a sizeable stash of \immortalium{} out from under Albia's nose. You have no doubt that Her Undying Majesty's best agents are hunting for you this very moment, but it will be to no avail because \immortalium{} is really... um... a great rocket fuel? No. The power source for your cloaking device? No. Why is this so confusing?

You are the great pirate \cPirateOldName{}. You steal the bodies and youth of your victims. You take their identities. You take their connections. You take their wealth. You take their lives. You take everything. And you've just done it again. And it's really disorienting. That's right.

You are \emph{The Great Pirate}. Standard looting a pillaging is one thing. One great thing that you love. But you have a secret. With a chip of \immortalium{} crystal and a certain device you can swap bodies with another. You can take not just their wealth but their face and their youth. This process has kept you alive for centuries. Maybe longer. Your memories are a little fuzzy more than two or three swaps back. Each swap muddles your memories with your victim's. Must be what the damn obsession with spaceships is about.

You are The Great Pirate, and you are in the middle of the greatest heist of your career. You plan to seal not just gold or lives. You plan to steal nobility. The great house of \familyB{} is in the midst of a succession struggle. With all the chaos and backstabbing, nobody would notice if you quietly replaced one of the claimants. Especially, \cPirate{\full}. \cPirate{\Their} obsession with airships is conveniently fakable. You were running low on \immortalium{}, so you stole some from Albia. Then to ditch the heat and proceed with the plan you stole \cPirate{}'s body. But that's where the trouble started...

You are The Great Pirate. Everything was going well. The target had been rendered unconscious. The machinery was in place. Nobody suspected a thing. All you needed to do was complete the swap and then kill the poor sod (you cannot afford to have someone running around in your old body who might reveal what happened). But then you were attacked from behind. Your struggles activated the machine. You awoke in the new body and were winning the fight, until you old body woke up and fought back. You called the guards, but the two of them escaped in a strange flying machine. A machine that later crashed into Castle Heterodyne disabling many of the defensive systems. You and your new siblings raced to get to the castle for you all knew that whoever made the best use of this opportunity would be sure to be named heir. But with your ruthless cunning and this lovely, young, strong, poisoned body you cannot fail.

Wait. Poisoned? Really? This body was poisoned before you stole it? Hell on a stick! Probably one of the competing sisters trying to eliminate the competition. OK. New plan. Find an antidote. Fast. Or failing that, switch bodies again before this one dies. You stole plenty of \immortalium{} from Albia... \immortalium{} that was in your pockets when you swapped. \Immortalium{} that must now be in the possession of that victim you failed to kill. You probably should get that back regardless of whether or not you find an antidote.

You are The Great Pirate. You will persevere. You will find the antidote, recover the \immortalium{}, evade the British agents, and claim leadership of the \familyB{} family. Then with their resources you will build an entire fleet of ships, keeping the magnificent \PirateShip as your flag ship. Though, actually, now that you think about it, The \PirateShip is a second-class craft at best. Now if you had some materials, you give give it bubble titanium armor, and atmospheric rocket propulsion. That and some decent weapons would make it into a real terror. Fine. Get some materials and some weapons by trade or by piracy. Or you could just invest in coal futures and use the profits for... No. Sheesh. You steal one accountant's body and you never hear the end of it.

But in any case, you are the great pirate \cPirate{}. You will succeed.


\begin{itemz}[Notes]
  \item Although swapping bodies is disorienting, you are \emph{mostly} over it by the time game starts.
\end{itemz}

\begin{itemz}[Goals]
  \item Avoid dying to the poison.
  \item Take over the \familyB{} family. Maintain your new identity.
  \item Reacquire the \immortalium{}.
  \item Evade the British agents.
  \item Acquire a macroeconomic unit of materials and one of weapons.
  \item Steal as much other stuff as you can get away with.
  \item Escape the castle before the defense systems trap you there.
\end{itemz}

\begin{comment}
\begin{itemz}[Draft of goals]
  \item Avoid dying to poison
  \item Take over family (succession); doesn't have green sheet!
  \item Trick Bond (avoid being apprehended)
  \item Get immortalium
  \item Immortals game
\end{itemz}
\end{comment}

%IMMORTALS:
% Research +
% Centralization -
% Luxery Taxes + +

\end{document}
